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Wesnoth Units database

Desert Vanquisher

(image)

Those few elves who deliberately hone themselves into weapons of war become something which belies the rather docile reputation of their race. Dedication and skill are matched with purity of form, and the result is swordsmanship to which few can compare. Even archery, treated as a secondary pursuit, is masterfully executed.

Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. This unit’s marksmanship gives it a high chance of hitting targeted enemies, but only on the attack.

Information

Advances from: Desert Hero
Advances to:
Cost: 55
HP: 60
Movement: 5
XP: 150
Level: 3
Alignment: lawful
IDDesert Vanquisher
Abilities: skirmisher

Attacks (damage - count)

(image)sword
melee
11 - 4
blade
(image)vanquish
melee
21 - 1
blade
marksman
(image)bow
ranged
7 - 3
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%